A few days after the release of PES 2016’s messed up severely delayed data pack, Konami/the PES team has today come out with an official statement around the issue.
The message goes into a little bit of detail (not too much) about the problems and why they happened, but more importantly the team has apologised to PES fans around the world.
It’s an interesting read, especially in regards to how their update/data systems work, but (repeating myself here) it’s not how a modern video game company producing a sports game should work. Good to know they’re going to be working on fixing it though before anything else is released. Bad news, there’s no date for a potential fix.
Anyway, the statement it full…
Hi PES Fans,
There has been an issue with the latest Data Pack released October 29th, and we wanted to reach out to our fans to let you know just how we’re dealing with this current situation.
Currently the roster update for offline play which impacts Master League, competitions and edit mode is not complete, missing the final few days of transfers. The online modes, such as ranked matches, myClub and exhibition mode using Live Updates are up to date, as they were from October 2nd – and they remain unaffected.
We’ve received many questions regarding why offline and online are unique, and right now I wanted to explain that the systems being used for online updates are separated from offline due to the process we need to go through, with patch data including lists that needs to be checked internally and externally and may take weeks before the distribution.
The roster issue is a priority for us to correct ASAP, but will take some weeks unfortunately. We had planned a second Data Pack for end of November which was set to include a new stadium for PS4 and Xbox One, the Maracana. However, we will not release this Data Pack without including a fix for the offline roster issue.
Right now we have removed the planned Data Pack from our schedule so we can implement the fix required. We will then go through the process to get it out as soon as possible. We’ll update the fans on our official social channels as soon as we have information on this.
The extra time needed will also be used to add more content into the game that wasn’t planned at this stage, such as new kits and boots, as well as any other content the time allows. We’ll provide a list of extra content once set. We appreciate this doesn’t suddenly make this situation better, but we do want to show desire to make good on the situation for the fans.
We also want to take the opportunity to sincerely apologise to those fans affected by this issue. It’s frustrating for the fans, and for the team making the game. We assure everyone that we have learnt from this situation, and confirm designs to improve situations like these are currently being considered for future products.
Thanks for your continued support, and sorry once again,