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	<title>Winning Eleven Next-Gen Blog &#187; wii</title>
	<atom:link href="http://winningelevenblog.com/blog/tag/wii/feed/" rel="self" type="application/rss+xml" />
	<link>http://winningelevenblog.com</link>
	<description>The independent WE/PES source, for the fans, by the fans</description>
	<lastBuildDate>Wed, 23 May 2012 09:32:08 +0000</lastBuildDate>
	<language>en</language>
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	<itunes:summary>The independent WE/PES source, for the fans, by the fans</itunes:summary>
		<itunes:author>Suffwan, Adam</itunes:author>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:image href="http://winningelevenblog.com/files/powerpress/itunes-wenb.jpg" />
	<itunes:owner>
		<itunes:name>Suffwan, Adam</itunes:name>
		<itunes:email>admin@project14.co.uk</itunes:email>
	</itunes:owner>
	<managingEditor>admin@project14.co.uk (Suffwan, Adam)</managingEditor>
	<copyright>Kitana Media Network</copyright>
	<itunes:subtitle>Winning Eleven Next-Gen Blog podcast</itunes:subtitle>
	<itunes:keywords>WENB, soccer, gaming</itunes:keywords>
	<image>
		<title>Winning Eleven Next-Gen Blog</title>
		<url>http://winningelevenblog.com/files/powerpress/rss-wenb.jpg</url>
		<link>http://winningelevenblog.com</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
		<item>
		<title>PES2012 : Wii Edition Review</title>
		<link>http://winningelevenblog.com/blog/pes2012-wii-edition-review/</link>
		<comments>http://winningelevenblog.com/blog/pes2012-wii-edition-review/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 10:00:43 +0000</pubDate>
		<dc:creator>Alan Curdie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pes]]></category>
		<category><![CDATA[pes2012]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=5680</guid>
		<description><![CDATA[Wii are impressed. PES on Nintendo’s Wii has always proven to be a safe-haven for frustrated fans not quite won over by the franchises outings on Microsoft’s and Sony’s more powerful platforms. PES2010 apart, where the Wii version of the game suffered from the same poor goalkeepers that seemed to blight every &#8221;new&#8221; version of [...]]]></description>
			<content:encoded><![CDATA[<p>Wii are impressed.</p>
<p>PES on Nintendo’s Wii has always proven to be a safe-haven for frustrated fans not quite won over by the franchises outings on Microsoft’s and Sony’s more powerful platforms. PES2010 apart, where the Wii version of the game suffered from the same poor goalkeepers that seemed to blight every &#8221;new&#8221; version of the game that year (PS2 apart), it has always satisfied it’s small but committed user base and hasn’t been short of innovation or introducing new assets on top of the PS2 based engine that goes beyond merely implementing motion controls. </p>
<p>This year Konami have maintained their consistent performance record on the Nintendo system though it is minus some of the innovation apparent in previous offerings. When you consider a number of factors &#8211; the size of the team working on the Wii game, the limitations of the technology and most of all the stability of its predecessor PES2011 &#8211; sweeping changes are perhaps not the requirement they are for other versions and mere fine tuning of what was already in place is the best policy. Nintendo’s multi-million selling console is not what it once was in terms of desirability or software support thus the safe option makes perfect sense for PES2012 on Wii for developer, publisher and consumers; especially when you consider the game retails for less than £20 in most places from release date.  That said, it would have been nice to see some new additions in terms of options and game modes but these have been subject to very little or no work at all bar kits and updated rosters, with a downloadable squad update available upon the games release that fills in the blanks left by the game as shipped. Yes, the visuals have been cleaned up that little bit more as they have been with every release but otherwise not a great deal has changed and this includes the ‘’own goal’’ of having Edit Data housed in the same single file as all other game data and with this being a title that can be played online, it means the save file is locked to the console as per Nintendo’s insistence, ergo no community Option File sharing support. Truly bewildering.</p>
<p>So everything is pretty much as is from PES2011 and while that could initially appear quite off putting, it is worth taking into account the wealth of content on offer. PES on Wii in the last couple of years has proven to be a very complete package that makes use of the licenses/team roster available to Konami as best possible (the Champions League and Copa Libertadores return) as well as offering up a pleasing variety of offline game modes which include Master League and the Wii exclusive Champions Road (A mode crying out to be realised in some form across all platforms and even taken online) and Mii My Team modes. Lest we forget, that with this being a Wii game then motion control (Playmaker Style as it is referred to) also features along with the tried and trusted (and chosen method of control for this review) Classic Controller style of play, which results in there being two very distinct ways to play which both come with their own strengths and weaknesses; something the big boys version of the game on PS3/360/PC is without and while motion control is not the most desirable of features to many hardcore gamers, it works very well indeed in PES and offers arguably greater tactical freedom to the player. What the game lacks in tech on Nintendo’s aging platform it makes up for in flexibility and options. A vastly underrated asset.</p>
<p>It’s all about the gameplay then if the game is not going to amaze on the technical front but that is not to say that the overall fluidity of the game doesn’t still impress in its own right. Stability is the key word here and where PES (and FIFA to be fair) on other platforms can throw up some animation/engine quirks, what we find in the Wii version is a semi-HD polished PS2 engine that is largely rock solid and knows its limitations. Of course, the game does not have AI smarts of PES2012 or the physics driven animation and collision systems found in FIFA on more powerful hardware but it is sure footed and confident in its performance. Somewhat amazingly, in spite of the limitations apparent due to the engine and the hardware, PES2012 on Wii has the best implementation of 360 dribbling to be found in any football game out there. Where PES on PS3 might be more subtle and on a knife edge regards dribbling, here it has that sense of inertia to movement and quick direction changes that feel a little too understated on other platforms. Where FIFA might have more animation and sense of freedom in movement, here it possesses layers of individuality that EA’s game wish it could achieve when a player is in possession. It really is quite a triumph all things considered and makes playing the game all the more pleasurable not to mention crammed full of character.  </p>
<p>Konami have succeeded in giving the series a great final run out on the Wii, should this prove to be the case. On the surface it all screams PES2011 for those first tentative passages of play before the little key adjustments and fine tuning administered by the development team become apparent. First off, the game is far more tight and congested compared to last year’s somewhat overly expansive stylings. What this does is give the illusion of a faster game initially, as players pressure the ball carrier more purposefully but you soon find your feet and realise that patience and composure remain key and that a great variance in speed and pattern of play is as present as it has always been in classic mould PES. Passing, while not adopting a manual placement and power model, still has a great sense of freedom and satisfaction with player attributes always impacting on quality of execution and while the AI might not have the smarts of it&#8217;s big brother, it has improved from what has come before which balances things nicely when faced with the greater degree of pressure apparent and makes the passing game all the more natural as a result. </p>
<p>In a recent WENB podcast we discussed a desire to see PES get some of it’s ‘’extremes’’ back in place for future editions and it manifests itself in abundance in this Wii version in most disciplines. Even in the now considered simplistic defensive control do these extremes manifest. In PES and FIFA on current-gen hardware both developers seem to be in a transitional phase in trying to re-imagine the art of defence with both producing mixed results. A few games in with this latest Wii offering would have you believe that there is no reason for either developer to do so and that balance and most of all, player individuality, in defence is where the answer truly lies. This not to say defending in PES2012 on Wii is perfection but it is better realised thanks to said balance and player individuality on show &#8211; you feel as though you have greater control, have more of a say and that the world’s best defenders are as solid and reliable as they should be. Food for thought. </p>
<p>Shooting is where things are a little less refined however, and the extremes that surface are less welcome. As far as physics, individuality, preferred foot and yes, even placement goes, things are pretty much as they should be within the confines of the match engine and scoring a goal is as satisfying as it ever has been in a classic PES offering. The problem lies in the almost ‘’light switch logic’’ that pressure upon the player shaping to shoot has on execution and accuracy. Too often efforts balloon skywards just because an opposition player is merely in close proximity, never mind physically engaging the player setting up the strike. This is something which should exist in a football videogame as it does happen in the sport in real life but not in the on/off fashion that is apparent here. What makes it more frustrating is how balanced everything else in the match experience is and how statistical influence and player attributes course through everything else in the game. It’s difficult to say whether this is a design choice or a quirk of the live player energy system or limited collision physics realised but whatever the reasoning it does remove some of the sensation of class and composure that should be apparent in some players when they are under pressure and looking to stick it in the back of the net. Not a game-breaker, miles from it in actual fact, just a bit too sensitive for its own good and is out of place with the consistency found elsewhere.</p>
<p>Finally on the gameplay front we have the keepers which in recent PES history have been the focus of much concern and served on some occasions to make or break the game; very frustrating for PES players everywhere, not that they need reminding. Well, they are frustrating here as well but for the right reasons! They are superb for the most part and add further to the gameplay experience overall. One handed super-human goal saving tips past goal to safety, contextually correct movements and positioning, double and even triple saves to deny from close range are all present and correct; none of the awkwardness of the current-gen versions admittedly improved post patch keepers to be found here, or at least not as regularly. It makes you wonder if the teams responsible for each version share their knowledge and findings and if in fact the recipe for well realised keepers are only an office partition away for the lead platform development team! Yes, the keepers are frustrating for that reason too but that is for another discussion.</p>
<p>So, all things considered PES2012 on Wii is surely the best PES available this year and maybe even the best footy game of the year, period. If only it was that straight forward. The 2012 edition of the franchise on Nintendo’s aging system is indeed a joy to play and bests the 2009 offering on the same platform pretty conclusively(that is a huge compliment) and thus is perhaps one of the best ‘’classic’’ PES’ produced, make no mistake. The simple fact is that for all the peccadilloes that exist in current-gen PES2012 and EA’s FIFA12, they are bringing new ideas and advancements to the genre which make it hard to shake off that gnawing feeling that in spite of PES2012 on Wii playing a great game of football in its own right, it serves more as a document of how good things used to be and for all that it entertains and engrosses, PES2012 has a ‘’blast from the past’’ feel about it. It comes highly recommended to those who may only have the Wii console as you will be getting the best football game available for the hardware and does so too if you have exhausted yourself trying to get on with PES or FIFA on current-gen hardware. At the price it is currently available for everybody should probably dust down the Wii and give it a go, just don’t expect miracles but a timely reminder that yes, classic PES was and still can be <em>that</em> good and there is a reason we all still care.</p>
<p>Should this be PES’ final appearance on the Wii system, then Konami have kept the best until last. Now we look ahead to what Konami may look to do with PES on Nintendo’s Wii U platform, a system that if reports are to be believed boasts power that is at least on par with Microsoft’s and Sony’s current systems yet comes with a rather unique user interface. Over to you Seabass.</p>
<p>*Online modes untested at time of writing.</p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Update Released For PS3, X360 &amp; Wii</title>
		<link>http://winningelevenblog.com/blog/update-released-for-ps3-x360-wii/</link>
		<comments>http://winningelevenblog.com/blog/update-released-for-ps3-x360-wii/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 10:55:02 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pes 2011]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=4466</guid>
		<description><![CDATA[Just a quick heads up letting you guys know the transfer update has been released for PES 2011 on PS3, Xbox 360 and Wii. Along with that, PS3 and Xbox 360 users also have some DLC to download into their game, announced previously. Go get it and let us know what you think!]]></description>
			<content:encoded><![CDATA[<p>Just a quick heads up letting you guys know the transfer update has been released for PES 2011 on PS3, Xbox 360 and Wii. Along with that, PS3 and Xbox 360 users also have some DLC to download into their game, <a href="http://winningelevenblog.com/blog/dlc-coming-march-15th/">announced previously</a>.</p>
<p>Go get it and let us know what you think!</p>
]]></content:encoded>
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		<slash:comments>44</slash:comments>
		</item>
		<item>
		<title>Podcast 108 &#8211; An Unsung Hero</title>
		<link>http://winningelevenblog.com/blog/podcast-108-an-unsung-hero/</link>
		<comments>http://winningelevenblog.com/blog/podcast-108-an-unsung-hero/#comments</comments>
		<pubDate>Sat, 13 Nov 2010 14:45:19 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[pes 2011]]></category>
		<category><![CDATA[pes 2012]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=4191</guid>
		<description><![CDATA[We wind up this podcast series by spending some time on a true unsung hero in the football gaming world, PES 2011 Wii.]]></description>
			<content:encoded><![CDATA[<p>We wind up this podcast series by spending some time on a true unsung hero in the football gaming world, PES 2011 Wii.</p>
<p>A game that has got some following over the years, and one that this year has pleasantly surprised me and Alan.</p>
<p>There&#8217;s a quick look to the news over the past month, and even a mention of PES 2012. All in all a great way to end things on the audio front.</p>
<p>Enjoy!</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
<enclosure url="http://winningelevenblog.com/files/2010/11/Podcast-108-An-Unsung-Hero.mp3" length="30026733" type="audio/mpeg" />
			<itunes:keywords>patch,pes 2011,pes 2012,wii</itunes:keywords>
		<itunes:subtitle>We wind up this podcast series by spending some time on a true unsung hero in the football gaming world, PES 2011 Wii.</itunes:subtitle>
		<itunes:summary>We wind up this podcast series by spending some time on a true unsung hero in the football gaming world, PES 2011 Wii.

A game that has got some following over the years, and one that this year has pleasantly surprised me and Alan.

There&#039;s a quick look to the news over the past month, and even a mention of PES 2012. All in all a great way to end things on the audio front.

Enjoy!</itunes:summary>
		<itunes:author>Suffwan, Adam</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>62:33</itunes:duration>
	</item>
		<item>
		<title>PES 2011 Wii Video &amp; Screens</title>
		<link>http://winningelevenblog.com/blog/pes-2011-wii-video-screens/</link>
		<comments>http://winningelevenblog.com/blog/pes-2011-wii-video-screens/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 13:57:31 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pes 2011]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=3905</guid>
		<description><![CDATA[Konami have released first screens and trailer for PES 2011 Wii. Check them out below:]]></description>
			<content:encoded><![CDATA[<p>Konami have released first screens and trailer for PES 2011 Wii.</p>
<p>Check them out below:</p>
<p><a href="http://winningelevenblog.com/blog/pes-2011-wii-video-screens/"><em>Click here to view the embedded video.</em></a></p>

<a href='http://winningelevenblog.com/blog/pes-2011-wii-video-screens/254cap_hi012__full/' title='254cap_hi012__full'><img width="220" height="130" src="http://winningelevenblog.com/files/2010/09/254cap_hi012__full-220x130.jpg" class="attachment-thumbnail" alt="254cap_hi012__full" title="254cap_hi012__full" /></a>
<a href='http://winningelevenblog.com/blog/pes-2011-wii-video-screens/252cap_hi000__full/' title='252cap_hi000__full'><img width="220" height="130" src="http://winningelevenblog.com/files/2010/09/252cap_hi000__full-220x130.jpg" class="attachment-thumbnail" alt="252cap_hi000__full" title="252cap_hi000__full" /></a>
<a href='http://winningelevenblog.com/blog/pes-2011-wii-video-screens/253cap_hi002__full/' title='253cap_hi002__full'><img width="220" height="130" src="http://winningelevenblog.com/files/2010/09/253cap_hi002__full-220x130.jpg" class="attachment-thumbnail" alt="253cap_hi002__full" title="253cap_hi002__full" /></a>
<a href='http://winningelevenblog.com/blog/pes-2011-wii-video-screens/255cap_hi022__full/' title='255cap_hi022__full'><img width="220" height="130" src="http://winningelevenblog.com/files/2010/09/255cap_hi022__full-220x130.jpg" class="attachment-thumbnail" alt="255cap_hi022__full" title="255cap_hi022__full" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Famitsu Review WE2010 : Blue Samurai</title>
		<link>http://winningelevenblog.com/blog/famitsu-review-winning-eleven-blue-samurai/</link>
		<comments>http://winningelevenblog.com/blog/famitsu-review-winning-eleven-blue-samurai/#comments</comments>
		<pubDate>Wed, 12 May 2010 09:33:01 +0000</pubDate>
		<dc:creator>Alan Curdie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blue Samurai]]></category>
		<category><![CDATA[famitsu]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[we 2010]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[winning eleven]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=3032</guid>
		<description><![CDATA[With all the PES2011 news and discussion dominating this last week, and with more on the way come June compliments of Eurogamer and PSM3 amongst the others, it is easy to forget that Konami also have Winning Eleven 2010 : Blue Samurai due for release on May 20th in Japan. Rest assured that WENB still [...]]]></description>
			<content:encoded><![CDATA[<p>With all the PES2011 news and discussion dominating this last week, and with more on the way come June compliments of Eurogamer and PSM3 amongst the others, it is easy to forget that Konami also have Winning Eleven 2010 : Blue Samurai due for release on <strong>May 20th</strong> in Japan. Rest assured that WENB still have &#8216;Blue Samurai&#8217; on our radar.</p>
<p>With that in mind we thought it worthy to post up that <strong>Famitsu</strong> have reviewed the game and have scored the <strong>PS3</strong> version <strong>34/40</strong>, with the <strong>PS2</strong> and <strong>Wii</strong> versions scoring <strong>30/40 and 34/40 respectively</strong>. Things looking good, with a solid showing for the game in it&#8217;s first review.</p>
<p>Expect more detailed content and comment from WENB once we get our hands on the game shortly!</p>
<p>A huge thanks to <strong>KAiWAi</strong> from the forums for this spot.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Winning Eleven WC : New details and screens hit!</title>
		<link>http://winningelevenblog.com/blog/winning-eleven-wc-new-details-and-screens-hit/</link>
		<comments>http://winningelevenblog.com/blog/winning-eleven-wc-new-details-and-screens-hit/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 02:32:58 +0000</pubDate>
		<dc:creator>Alan Curdie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[andriasang]]></category>
		<category><![CDATA[famitsu]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[we 2010]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[winning eleven]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=2784</guid>
		<description><![CDATA[A stroke of luck! Just about to call it a night when one last browse of andriasang produced the first details and screens of Winning Eleven 2010 : Aoki Samurai no Chousen(Challenge of the Blue Samurai from here on in I think!) unveiled by Famitsu magazine. links after the jump! Some details on the game [...]]]></description>
			<content:encoded><![CDATA[<p>A stroke of luck! Just about to call it a night when one last browse of <a href="http://www.andriasang.com/e/blog/2010/04/01/winning_eleven_2010_aoki/">andriasang</a> produced the first details and screens of Winning Eleven 2010 : Aoki Samurai no Chousen(Challenge of the Blue Samurai from here on in I think!) unveiled by Famitsu magazine.</p>
<p>links after the jump!</p>
<p><span id="more-2784"></span></p>
<p>Some details on the game taken from andriasang.com :</p>
<blockquote><p>Originally announced just for the PS2, Aoki Samurai no Chousen is now a multiplatform release. It will hit PS3, PSP, PS2, and Wii on May 20.</p>
<p>The focus of this of this new Winning Eleven is on the Japanese national team, as indicated by the &#8220;Aoki Samurai no Chousen,&#8221; literally &#8220;Challenge of the Blue Samurai,&#8221; from the title. You&#8217;ll lead the Japanese national team against top national teams from throughout the world.</p>
<p>All the modes of play from last year&#8217;s Winning Eleven 2010 are in here, but the big selling point is the new &#8220;Japan Challenge Mode,&#8221; where you attempt to lead the Japanese national team to an appearance in the &#8220;International Cup&#8221; or its Asian preliminaries (Winning Eleven doesn&#8217;t have the World Cup license, so they have to come up with alternative naming).</p></blockquote>
<p>Click <a href="http://www.andriasang.com/e/blog/2010/04/01/winning_eleven_2010_aoki/">HERE</a> for the info compliments of andriasang.com and <a href="http://www.famitsu.com/game/coming/1233448_1407.html">HERE</a> for multiple screens of all versions of the title on famitsu.com.</p>
<p>Looks and sounds promising for the PES/WE completist among us of which I am sure there are many!</p>
<p>More news as we get it folks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Got PES 2010 Wii? You Need This!</title>
		<link>http://winningelevenblog.com/blog/got-pes-2010-wii-you-need-this/</link>
		<comments>http://winningelevenblog.com/blog/got-pes-2010-wii-you-need-this/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 20:40:15 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pes 2010]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=2639</guid>
		<description><![CDATA[Maybe I&#8217;m late to the party in quite a way with this one, especially after the many recommendations on the boards. But it&#8217;s true, as crazy as it sounds PES 2010 Wii&#8217;s experience is made much better with this accessory. The classic controller pro is a lovely piece of kit, and the layout of buttons [...]]]></description>
			<content:encoded><![CDATA[<p>Maybe I&#8217;m late to the party in quite a way with this one, especially after the many recommendations on the boards. But it&#8217;s true, as crazy as it sounds PES 2010 Wii&#8217;s experience is made much better with this accessory.</p>
<p>The classic controller pro is a lovely piece of kit, and the layout of buttons coupled with accurate and responsive controls attribute to a more satisfying experience. So much so, that the Wii in my house is actually getting used. Finally.</p>
<p>If you want to pick one, make sure you pop over to <a href="http://www.amazon.co.uk/Nintendo-Classic-Controller-Black-Wii/dp/B002TLTBN0/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1267389350&amp;sr=8-1" target="_blank">Amazon</a> for a decent price.</p>
]]></content:encoded>
			<wfw:commentRss>http://winningelevenblog.com/blog/got-pes-2010-wii-you-need-this/feed/</wfw:commentRss>
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		<title>Wii shall not be moved!</title>
		<link>http://winningelevenblog.com/blog/wii-shall-not-be-moved/</link>
		<comments>http://winningelevenblog.com/blog/wii-shall-not-be-moved/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 20:59:01 +0000</pubDate>
		<dc:creator>Alan Curdie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pes 2010]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=2576</guid>
		<description><![CDATA[Wii (or should I say we!) owners of the game on Nintendo&#8217;s machine voices are sometimes drowned out by all the talk of the next-gen offerings required improvements, so I thought it would be worth sharing a few ideas as to how Greyhounds underrated gem could improve for PES2011 and as a result potentially deliver [...]]]></description>
			<content:encoded><![CDATA[<p>Wii (or should I say <em>we</em>!) owners of the game on Nintendo&#8217;s machine voices are sometimes drowned out by all the talk of the next-gen offerings required improvements, so I thought it would be worth sharing a few ideas as to how Greyhounds underrated gem could improve for PES2011 and as a result potentially deliver a game Wii(right! this ends now!) can all be very proud of. It is also worth noting that with the Wii being the biggest selling console of this generation there is a potentially huge, untapped audience waiting in the wings, so why shouldn&#8217;t we wish to see the franchise continue to improve on Nintendo&#8217;s hardware.</p>
<p>More as always after the jump.</p>
<p><span id="more-2576"></span></p>
<p>Before I start I should say that some of these suggestions are worthy of consideration for the next-gen titles too. Greyhound has arguably taken bigger bolder strides with the Wii version of the game and it should not go unnoticed by Seabass and the PES community as a whole.</p>
<p>So here they are in no particular order :</p>
<ul>
<li><em><strong>Live Stamina</strong></em> &#8211; In theory the idea was a great one, but the reality was it proved a little flawed. For PES2011 Live Stamina should be fine tuned so as it doesn&#8217;t deteriorate so quickly and varies from player to player, and from position to position. Strength and stamina stats should also have more say on Live Stamina&#8217;s impact on a player. The feature should also be tweaked so as not to favour the attacking player in physical contact. Too often contact results in the player in possession and with sapped Live Stamina getting a free kick. If a player has beat his man and takes a knock then by all means he should get the decision, but not always in a 50-50 scenario or when players are shoulder to shoulder. The key would be having some kind of graphical representation of Live Stamina&#8217;s effects to go along with some physical representation. A slider in the pre-match screen that allows you toggle Live Stamina&#8217;s effects should also be considered.</li>
</ul>
<ul>
<li><em><strong>Option Files</strong></em> &#8211; Nintendo have taken the Microsoft approach to some of there titles game saves in that they cannot be copied from the console to SD card. PES on the Wii thus far has suffered as a result as all edit data and gameplay save data is in one file that cannot be copied over to SD card due to the save holding online performance data. Future editions &#8211; starting with PES2011 &#8211; need to have the edit data in a separate file in order for the editing communities to shine. PES&#8217; editing suite  on Wii is pretty expansive and as a result the game could do with allowing option file transfer as a result. It will only help get more people on board with the game. PES&#8217; apparent weak sales on 360 pay testament to how important option file transfer is. This is something Konami cannot afford to not pay attention to.</li>
</ul>
<ul>
<li><em><strong>Match Engine/Gameplay philosophy </strong></em>- While it is probably not likely that the games engine will undergo any major overhaul regards animation and visuals, the game needs to adopt the best of the PS2 offerings regards pace, ebb and flow and of course keeper AI. PES2010 on Wii was erratic(though by no means completely broken) in it&#8217;s performance and was magnified more so when played via classic controller. PES5&#8242;s general gameplay matched with a well paced game speed would be the way to go. The game needs to capture some of the old titles intensity and overall philosophy of the game. 16 way movement could be considered but by no means is vital.</li>
</ul>
<ul>
<li><em><strong>Classic Controller/Classic Controller Pro</strong></em> &#8211; The game quite simply needs to deliver using this method of control. No compromises should be made whatsoever even if it means adjusting game speed and tweaking the engine to accommodate the hardcore players preferred method of playing the game. Control itself should be refined so as to realise the benefits of the Classic Controller Pro in particular, so tricks being performed via stick rotations should be looked into. In order to allow players using the classic control method to get some of the freedom that the Wii motion control uses, Manual Modifier Control, which I discuss <a href="http://winningelevenblog.com/blog/how-commitment-can-set-you-free/"><strong><em>HERE</em></strong></a>, should also feature. the games Wii remote specific set piece control, like knuckling free-kicks should also make it over to classic controller play.</li>
</ul>
<ul>
<li><em><strong>Wii Remote Control</strong></em> &#8211; Greyhound is progressing the game quite nicely in this department, but I suggest the freedom that this method of control offers should be more an extension of the classic control method and not necessarily a full blown alternative. More emphasis should be put on trying to capture more of the classic controls depth regards dribbling and shooting, so skill moves and player running speed should be mapped to the nunchucks stick and button configuration as well as more  shot modification also being available to the player such as finesse strikes. Defending should allow more classic control style too. By offering more scope and depth to basic control when playing the game with the Wii remote setup this would allow for the games pace and intensity to feel less pedestrian.</li>
</ul>
<ul>
<li><em><strong>Master League</strong></em> &#8211; It is odd that the next-gen versions of the game borrowed some of the ideas that the Wii&#8217;s Champions Road mode introduced, yet the Master League in the Wii version did not receive similar attention, so this has to be addressed. Master League in the Wii version of the game also has to have at least have two divisions and both Champions League and Europa League present.</li>
</ul>
<p>So there we have it. A few ideas that could help the Wii version of the game evolve further and perhaps even rival it&#8217;s next-gen big brothers. I am sure there are more  the community out there might also have, So I will look into opening a dedicated Wii version feedback thread in the off chance some of our Wii specific ideas can be passed on.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>WENB Podcast 084 &#8211; New Season Signing</title>
		<link>http://winningelevenblog.com/blog/wenb-podcast-084-new-season-signing/</link>
		<comments>http://winningelevenblog.com/blog/wenb-podcast-084-new-season-signing/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 17:23:35 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[pes 2010]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=2330</guid>
		<description><![CDATA[So this is it, the last podcast of 2009. To sign off the year, and with Suff still working extremely hard with work away from the site, we decided to take this opportunity to introduce you to new editorial member Alan Curdie. Alan has been working as a moderator on the boards (Dodo75), but recently [...]]]></description>
			<content:encoded><![CDATA[<p>So this is it, the last podcast of 2009. To sign off the year, and with Suff still working extremely hard with work away from the site, we decided to take this opportunity to introduce you to new editorial member <strong>Alan Curdie</strong>.</p>
<p>Alan has been working as a moderator on the boards (<em>Dodo75</em>), but recently wrote both the PSP and Wii reviews of PES 2010. With him becoming a prominent member of the team we thought it would be best to let you guys get to know him, well in advance of news build up to next years version. But it&#8217;s not just 50mins on Alan, as we talk about PES news, including the recently released patch that has many of the community wondering if it did or didn&#8217;t effect the actual gameplay.</p>
<p>So sit back and relax with a warm cuppa as WENB sign off yet another eventful year with the poddy.</p>
<p>Enjoy!</p>
]]></content:encoded>
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<enclosure url="http://winningelevenblog.com/files/2009/12/Podcast-084-New-Season-Signing.mp3" length="52086661" type="audio/mpeg" />
			<itunes:keywords>dlc,pes 2010,podcast,ps3,psp,wii,xbox 360</itunes:keywords>
		<itunes:subtitle>So this is it, the last podcast of 2009. To sign off the year, and with Suff still working extremely hard with work away from the site, we decided to take this opportunity to introduce you to new editorial member Alan Curdie. </itunes:subtitle>
		<itunes:summary>So this is it, the last podcast of 2009. To sign off the year, and with Suff still working extremely hard with work away from the site, we decided to take this opportunity to introduce you to new editorial member Alan Curdie.

Alan has been working as a moderator on the boards (Dodo75), but recently wrote both the PSP and Wii reviews of PES 2010. With him becoming a prominent member of the team we thought it would be best to let you guys get to know him, well in advance of news build up to next years version. But it&#039;s not just 50mins on Alan, as we talk about PES news, including the recently released patch that has many of the community wondering if it did or didn&#039;t effect the actual gameplay.

So sit back and relax with a warm cuppa as WENB sign off yet another eventful year with the poddy.

Enjoy!</itunes:summary>
		<itunes:author>Suffwan, Adam</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>54:12</itunes:duration>
	</item>
		<item>
		<title>Eurogamer PES vs FIFA On Wii</title>
		<link>http://winningelevenblog.com/blog/eurogamer-pes-vs-fifa-on-wii/</link>
		<comments>http://winningelevenblog.com/blog/eurogamer-pes-vs-fifa-on-wii/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 23:51:26 +0000</pubDate>
		<dc:creator>Kitana Media</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[eurogamer]]></category>
		<category><![CDATA[pes 2010]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://winningelevenblog.com/?p=2316</guid>
		<description><![CDATA[Much attention has been swiftly taken away from the Wii versions of FIFA and PES since they hit a few months ago, but Eurogamer have tried to remind us all that Nintendo&#8217;s family console is home to some decent football games. Today they conducted a head-to-head article pitting the two rivals against each other, reviewing [...]]]></description>
			<content:encoded><![CDATA[<p>Much attention has been swiftly taken away from the Wii versions of FIFA and PES since they hit a few months ago, but Eurogamer have tried to remind us all that Nintendo&#8217;s family console is home to some decent football games.</p>
<p>Today they conducted a head-to-head article pitting the two rivals against each other, reviewing them in the process. No surprises in who won the battle, although who&#8217;s winning the war is certainly a different story&#8230;</p>
<p>Click <a href="http://www.eurogamer.net/articles/pes-2010-pro-evolution-soccer-vs-fifa-10-review" target="_blank">here</a> to read the article.</p>
]]></content:encoded>
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